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Exterior Renders

I've been spending some time trying to learn Octane Standalone the past year. These are a few of the renders I've done. The first 3 houses were modeled in Maya and textured in Substance Painter. The last two are assets from Turbosquid. Mountains and terrains are heightmaps from World Creator. The people, plants and trees are modified assets from AXYZ design, Humanalloy, Renderpeople, Maxtree, CGAxis and Vizpark. The close-up foilage at the end are animated trees from Speedtree. Everything is rendered on a GTX 1060.